← Return to Rogue Pawn (in Development)
Devlog
- August 31, 2018 by LionArc1#chess, #pathfinding, #rouguelite, #adventure, #Rogue Pawn, #Rogue-lite, #Game DevelopmentOne mechanic Rogue Pawn will feature is "chessboard" style battles. Unlike the free-roam movement that was featured in the Ludum Dare (LD) release, we want these "chessboard" interactions to featur... Continue reading
- July 23, 2018 by LionArc#roguelite, #chess, #adventure, #Ludum DareProgress on Rogue Pawn continues! Since our 3rd place ranking on Ludum Dare 41 , we've continued developing Rogue Pawn, aiming towards a commercially-viable release. A lot of the in-game systems from... Continue reading